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 */
package com.shooter.ai;

/**
 *
 * @author Unni Vemanchery Mana
 */
public class AI {
    
    private float x;
    private float y;
    private float playerX;
    private float playerY;
    
    public void moveToPlayer(){
        
    }
    
    /*
     * This method will be called from game rendering loop
     */
    public void setPlayerPosition(float x, float y){
     playerX = x;
     playerY = y;
    }
    
}
